Speaks to you.
The character hears a question and answers a participant. The conversation becomes part of the show.

ANIVATAR / INTERACTIVE SHOW
The character on the screen hears a question, looks towards the audience and answers. Suddenly, the whole room becomes part of the story.

One character.
A whole room of emotion.
01 / THE AUDIENCE INSIDE THE STORY
An interactive show brings together an animated character, a story and real-time dialogue. The character can address someone directly, respond to their answer and invite the whole audience to take part. Each audience adds something of its own to the story.
The character hears a question and answers a participant. The conversation becomes part of the show.
Gaze, facial expressions, gestures and tone of voice give meaning to words. This is how a sense of presence emerges.
A quiz, a riddle, a shared movement or an improvised joke: the audience helps shape the show.
02 / OUR PROJECTS
Characters. Real places.
Real audiences.

LOTTE WORLD / South Korea
In a dedicated room at Lotte World, digital Beluga met visitors on a large screen. Schools of fish, plants and marine creatures created an underwater world around the conversation and play.
Beluga invited the audience to discover its language. Expressive facial movements, humour and responses shaped the character, and the screen became a place to meet.
Video of the project03 / YEOSU EXPO · South Korea
The digital Dugong was the central character of an installation at Yeosu Expo. He spoke about threats to seas and oceans, combining environmental protection with a shared show experience.
A multiscreen space immersed the audience in an underwater world. The character gave the story a face, a voice and a personality.

Specifications of the Dugong installation at Yeosu Expo.

04 / KINOMAGICA · MULTIKINO · POLAND
Rybka MiniMini, familiar from television, met children on the big screens of Multikino cinemas. This time she was not a character in a recorded film: she spoke with the audience, responded to their answers and invited them to play together.
Children asked questions, sang, danced and influenced the course of the adventure. Animation and voice acting were performed live, allowing the host to respond to what happened in the cinema.
KinoMagica was produced by Verne Vision in collaboration with MiniMini+ and Multikino. The number of cities refers to the 2018 show programme.
05 / MEET THE CHARACTERS IN OUR SHOWS
The ocean, prehistory, space or a first lesson. Meet the character suited to your audience and discover the conversation they could start.

OCEAN · HUMOUR · ECOLOGY
A whale you can talk to.
A friend from the sea who turns curiosity into conversation. Riddles, music and environmental adventures invite the whole audience to join in.
15–60 min
The modular script leaves room for the performer to improvise. The system also animates schools of fish and stage effects.
Who is it for? Water parks, entertainment centres, aquariums and theatres.
Błękitek has appeared at SeaPark Sarbsk and in a theatre production.



SCIENCE · SPACE · TECHNOLOGY
Science with personality.
This digital robot invites audiences to explore space and inventions. He asks questions, hosts quizzes and turns a presentation into an engaging encounter.
10–60 min
The virtual character can change form and appear alongside educational materials. Conversation gives technical topics personality.
Who is it for? Science centres, museums, educational events and technology fairs.
iRo also appeared at Robocon.

PREHISTORY · ADVENTURE
Prehistory that answers back.
A friendly dinosaur opens the door to an ancient world. This show concept combines the story of Earth with riddles and challenges for young explorers.
10–40 min
The script makes room for discovery together and for educational materials tailored to the venue.
Who is it for? Dinosaur parks, museums and educational centres.
We can adapt the script and level of difficulty to the age of the young explorers.

OCEAN ADVENTURE · MOVEMENT · DISCOVERY
Explore the ocean with Cleo.
This dolphin guides audiences through the world of marine mammals, waves and underwater sounds. Questions, singing and dancing combine learning with the energy of a family show.
15–50 min
Questions and movement activities let the audience take part in exploring the marine world.
Who is it for? Aquariums, water parks and family educational events.
Example production: a marine show in Toyama.

EDUCATION · QUESTIONS · PLAYING TOGETHER
A lesson becomes an encounter.
A friendly little turtle helps children start talking and discover the world through questions. This storybook character can lead an educational story and group activities.
Duration tailored to the lesson
The script gives the lesson structure, while the host can respond to children’s answers and adjust the pace.
Who is it for? Schools, science centres and sessions for young children.
Examples of use: Edumagica and the Copernicus Science Centre.
We can bring your mascot to life, create a new character and build a world and repertoire around it.
06 / THE ENTIRE SHOW WORLD COMES ALIVE
A conversation can trigger the next scene; a character’s gesture can reveal a mystery; an answer from the audience can change the course of the game. We design these moments as parts of a single story.
The character addresses the participants and invites them to answer a question, take on a challenge or make a movement together.
Audience members guess, ask questions, make choices and become the character’s partners.
The character comments, the scenery changes and the story moves on to its next moment.
Responses tailored to the audience, situational humour and room for unexpected questions.
The character’s movements and gaze, the animated background and on-screen content work together to direct attention.
Quizzes, music and shared activities. The same venue can host new stories and scenarios over time.
We select features to suit the system and the scenario. The Błękitka show demonstrates, among other things, control over animated scenery and schools of fish.
07 / A STAGE FOR YOUR CHARACTER
From an intimate gathering to a multiscreen auditorium. We adapt the character’s personality and the way the conversation unfolds to the audience and the venue.
A character inhabits a world visitors can enter and explore through conversation. An ongoing attraction with new scenarios to discover.
Discover through questions, experiments and play. The character turns a complex subject into a story visitors can understand.
A virtual host, mascot or presenter talks with guests and co-hosts the event alongside a person.
A digital character becomes a partner on stage. Audience members can speak to it and influence what happens next.
08 / ACTING · ANIMATION · AI
First we design the audience experience. Then we decide how to bring the character to life: through an actor, with AI support or by combining both approaches.
PROVEN APPROACH
A host hidden from the audience observes the room through a camera and microphone. The host controls the character’s voice, expressions and movements, responding to the audience’s questions and behaviour.
IN DEVELOPMENT
We are developing ways to support dialogue with AI knowledge and responses. A person can retain control over the drama, pacing and difficult situations. We define the level of automation for each show.
The Beluga and Dugong projects were performed live by actors. We are developing AI and hybrid approaches as further ways to run a show.
09 / FROM IDEA TO PREMIERE
We establish who the visitors are, what they should feel and what they should learn. The script leaves room for audience responses.
We design appearance, personality, voice, gestures and surroundings. The character can be created from scratch or based on an existing brand mascot.
We choose the screen or projection, sound system, view of the audience and controls. We test the conditions for conversation in the intended space.
We test the show with participants, prepare the hosts and fine-tune its pace. Content and scenarios can evolve after the premiere.
10 / BEFORE THE CURTAIN RISES
Yes. In a live show, responses are created during the encounter with the audience. In an actor-led show, the performer animating the character responds. AI and hybrid solutions require separate preparation of the dialogue and oversight of the content.
We can create a digital version of a character you own the rights to, or design a new one. We develop the model, animations, voice, personality and a script suited to your brand.
The essentials are a screen or projector, sound equipment and an animation system. An actor-led show also requires a view of the audience, microphones and a workstation for the performer. We adapt the setup to the room and the number of participants.
Yes. We can prepare different versions of the content. Live dialogue requires a performer or a system that supports the chosen language. Together we decide on the languages, the show’s duration and future scenarios.
YOUR CHARACTER / THE NEXT PREMIERE
Tell us about your venue, audience and character. We will develop an idea for a show in which the audience has a say.
Let’s talk about your show